![]() It's not just taking notes and dealing with these issues prior to launch. To be clear, these are issues that Blizzard is actively working on, according to its forum post. The fourth issue is high RAM and GPU usage on select hardware. The third issue is rubberbanding or being blocked while transitioning between areas. The second issue is players are disconnected and told that their party doesn't exist. The first issue is that players are unable to join a party while in-game. These issues are on top of Diablo 4's queue problems. ![]() RELATED: Asmongold Loses Diablo 4 Beta Character Live on StreamIn a list posted on Blizzard's Diablo 4 forums, the studio shared four key issues that it's aware of and working on. It will be able to take what it learns from the betas and apply fixes to the full launch of Diablo 4. As exciting as it is to be able to try Diablo 4 months ahead of the game's launch, it's clear that Blizzard's intent with the betas is to stress test the game in a live environment. There's the ongoing Diablo 4 early access beta, which will last through the current weekend, and then an open beta starting March 24 and lasting through that weekend. ![]() Blizzard is capitalizing on the opportunity to improve Diablo 4 as fast as can be done.Blizzard is holding two beta sessions ahead of Diablo 4's launch in June. That has certainly proven true, with Diablo 4 beta players experiencing lengthy queue times, random disconnects, and hardware performance problems. With Diablo 4 scheduled to launch in early June, Diablo fans likely expected this first March beta to have its issues. ![]() Blizzard has shared a list of key issues, including errors and crashes, in the Diablo 4 early access beta that it's currently tracking and working to resolve. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |